import { Loader, LoadingManager, Group } from '../../../src/Three'; import { MTLLoader } from './MTLLoader'; export class OBJLoader extends Loader { constructor( manager?: LoadingManager ); materials: MTLLoader.MaterialCreator; load( url: string, onLoad: ( group: Group ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ): void; parse( data: string ) : Group; setMaterials( materials: MTLLoader.MaterialCreator ) : this; }