import { MeshSurfaceEmitterPlugin } from './MeshSurfaceEmitter'; import {registerShaderChunks} from './shaders'; import { loadPlugin } from 'quarks.core'; export * from './ParticleEmitter'; export * from './ParticleSystem'; export * from './VFXBatch'; export * from './SpriteBatch'; export * from './TrailBatch'; export * from './MeshSurfaceEmitter'; export * from './BatchedRenderer'; export * from './BatchedParticleRenderer'; export * from './QuarksLoader'; export * from './QuarksPrefab'; export * from './QuarksUtil'; export * from './shaders/'; export * from './materials/'; export * from 'quarks.core'; registerShaderChunks(); loadPlugin(MeshSurfaceEmitterPlugin); // remove this line if you have pro license console.log('%c Particle system powered by three.quarks. https://quarks.art/', 'font-size: 14px; font-weight: bold;');