import type { MeshStandardMaterial, Texture } from "three"; import { MeshToonMaterial } from "three"; export interface StandardToToonConverterOptions { preserveName: boolean; copyUserData: boolean; disposeOriginal: boolean; gradientMap: Texture | null; } export declare class StandardToToonConverter { static convert(material: MeshStandardMaterial, options?: Partial): MeshToonMaterial; private static copyBasicProperties; private static convertColorProperties; private static convertTextureMaps; private static convertTransparencyProperties; private static applyToonProperties; }