import type { MeshStandardMaterial } from "three"; import { MeshPhysicalMaterial } from "three"; export interface StandardToPhysicalConverterOptions { preserveName: boolean; copyUserData: boolean; disposeOriginal: boolean; clearcoat: number; clearcoatRoughness: number; sheen: number; transmission: number; ior: number; } export declare class StandardToPhysicalConverter { static convert(material: MeshStandardMaterial, options?: Partial): MeshPhysicalMaterial; private static copyBasicProperties; private static copyStandardProperties; private static convertTextureMaps; private static convertTransparencyProperties; private static applyPhysicalProperties; }