import type { MeshStandardMaterial } from "three"; import { MeshBasicMaterial } from "three"; export interface StandardToBasicConverterOptions { preserveName: boolean; copyUserData: boolean; disposeOriginal: boolean; combineEmissive: boolean; brightnessFactor: number; } export declare class StandardToBasicConverter { static convert(standardMaterial: MeshStandardMaterial, options?: Partial): MeshBasicMaterial; private static copyBasicProperties; private static convertColorProperties; private static convertTextureMaps; private static convertTransparencyProperties; }