import * as THREE from 'three'; import type { SlugGPUData } from './types'; export interface SlugTSLMesh { mesh: THREE.Mesh; setOffset(x: number, y: number, z?: number): void; setColor(r: number, g: number, b: number): void; dispose(): void; } export declare function createSlugTSLMesh(gpuData: SlugGPUData, color?: { r: number; g: number; b: number; }): SlugTSLMesh;