import { BufferGeometry } from 'three'; declare type ModifyParams = { split?: boolean uvSmooth?: boolean preserveEdges?: boolean flatOnly?: boolean maxTriangles?: number weight?: number } declare class LoopSubdivision { static modify(bufferGeometry: BufferGeometry, iterations: number = 1, params: ModifyParams = {}): BufferGeometry } export { LoopSubdivision, ModifyParams };