import { Group, Object3D } from '../../../src/Three'; import { XRHandPrimitiveModel, XRHandPrimitiveModelOptions } from './XRHandPrimitiveModel'; import { XRHandMeshModel } from './XRHandMeshModel'; export type XRHandModelHandedness = 'left' | 'right'; export class XRHandModel extends Object3D { constructor(); motionController: XRHandPrimitiveModel | XRHandMeshModel; } export class XRHandModelFactory { constructor(); path: string; setPath(path: string): XRHandModelFactory; createHandModel( controller: Group, profile?: 'spheres' | 'boxes' | 'oculus', options?: XRHandPrimitiveModelOptions, ): XRHandModel; }