import { Group, Object3D, Texture } from '../../../src/Three'; import { GLTFLoader } from '../loaders/GLTFLoader'; export class XRControllerModel extends Object3D { constructor(); motionController: any; setEnvironmentMap(envMap: Texture): XRControllerModel; } export class XRControllerModelFactory { constructor(gltfLoader?: GLTFLoader); gltfLoader: GLTFLoader | null; path: string; createControllerModel(controller: Group): XRControllerModel; }