import { Vector2 } from './Vector2'; declare class Box2 { readonly isBox2 = true; min: Vector2; max: Vector2; constructor(min?: Vector2, max?: Vector2); set(min: Vector2, max: Vector2): this; setFromPoints(points: Vector2[]): this; setFromCenterAndSize(center: Vector2, size: Vector2): this; clone(): Box2; copy(box: Box2): this; makeEmpty(): this; isEmpty(): boolean; getCenter(target?: Vector2): Vector2; getSize(target?: Vector2): Vector2; expandByPoint(point: Vector2): this; expandByVector(vector: Vector2): this; expandByScalar(scalar: number): this; containsPoint(point: Vector2): boolean; containsBox(box: Box2): boolean; getParameter(point: Vector2, target?: Vector2): Vector2; intersectsBox(box: Box2): boolean; clampPoint(point: Vector2, target?: Vector2): Vector2; distanceToPoint(point: Vector2): number; intersect(box: Box2): this; union(box: Box2): this; translate(offset: Vector2): this; equals(box: Box2): boolean; } export { Box2 };