export declare class Utils { static long2tile(lon: number, zoom: number): number; static lat2tile(lat: number, zoom: number): number; static tile2lat(y: number, z: number): number; static tile2lon(x: number, z: number): number; static tile2bbox(tile: number[]): number[]; static tile2position(z: number, x: number, y: number, center: { x: number; y: number; }, tileSize: number): { x: number; y: number; z: number; }; static position2tileFraction(lat: number, lon: number, z: number): { x: number; y: number; z: number; }; static position2tile(lat: number, lon: number, z: number): { x: number; y: number; z: number; }; static getTileKey(z: number, x: number, y: number): string; }