import { Geometry, Mesh, ShaderMaterial } from 'three'; export function createGlowMaterial( coefficient: number, color: string, power: number, ): ShaderMaterial; export function createGlowGeometry(geometry: Geometry, size: number): Geometry; export interface Options { backside: boolean; coefficient: number; color: string; size: number; power: number; } export const defaultOptions: Options; export function createGlowMesh(geometry: Geometry, options: Options): Mesh;