////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // WARNING: This file was auto-generated, any change will be overridden in next release. Please use configs/es6.conf.js then run "npm run convert". // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// import { Scene } from './../../scenes/Scene'; import { Camera } from './../../cameras/Camera'; import { WebGLRenderer } from '../WebGLRenderer'; import { ShadowMapType } from '../../constants'; export class WebGLShadowMap { constructor( _renderer: WebGLRenderer, _objects: any[], maxTextureSize: number ); enabled: boolean; autoUpdate: boolean; needsUpdate: boolean; type: ShadowMapType; render( scene: Scene, camera: Camera ): void; cullFace: any; }