////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // WARNING: This file was auto-generated, any change will be overridden in next release. Please use configs/es6.conf.js then run "npm run convert". // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// import { Object3D } from '../../core/Object3D'; import { BufferGeometry } from '../../core/BufferGeometry'; import { Material } from '../../materials/Material'; import { WebGLProgram } from './WebGLProgram'; export class WebGLMorphtargets { constructor( gl: WebGLRenderingContext ); update( object: Object3D, geometry: BufferGeometry, material: Material, program: WebGLProgram ): void; }