////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // WARNING: This file was auto-generated, any change will be overridden in next release. Please use configs/es6.conf.js then run "npm run convert". // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// import { Vector3 } from './Vector3'; export class SphericalHarmonics3 { constructor(); coefficients: Vector3[]; readonly isSphericalHarmonics3: true; set ( coefficients: Vector3[] ): SphericalHarmonics3; zero(): SphericalHarmonics3; add( sh: SphericalHarmonics3 ): SphericalHarmonics3; scale( s: number ): SphericalHarmonics3; lerp( sh: SphericalHarmonics3, alpha: number ): SphericalHarmonics3; equals( sh: SphericalHarmonics3 ): boolean; copy( sh: SphericalHarmonics3 ): SphericalHarmonics3; clone(): SphericalHarmonics3; fromArray( array: number[], offset?: number ): this; fromArray( array: ArrayLike, offset?: number ): this; toArray( array?: number[], offset?: number ): number[]; toArray( array: ArrayLike, offset?: number ): ArrayLike; getAt( normal: Vector3, target: Vector3 ) : Vector3; getIrradianceAt( normal: Vector3, target: Vector3 ) : Vector3; static getBasisAt( normal: Vector3, shBasis: number[] ): void; }