////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // WARNING: This file was auto-generated, any change will be overridden in next release. Please use configs/es6.conf.js then run "npm run convert". // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// import { Euler } from './Euler'; import { Vector3 } from './Vector3'; import { Matrix4 } from './Matrix4'; export class Quaternion { constructor( x?: number, y?: number, z?: number, w?: number ); x: number; y: number; z: number; w: number; readonly isQuaternion: true; set( x: number, y: number, z: number, w: number ): Quaternion; clone(): this; copy( q: Quaternion ): this; setFromEuler( euler: Euler ): Quaternion; setFromAxisAngle( axis: Vector3, angle: number ): Quaternion; setFromRotationMatrix( m: Matrix4 ): Quaternion; setFromUnitVectors( vFrom: Vector3, vTo: Vector3 ): Quaternion; angleTo( q: Quaternion ): number; rotateTowards( q: Quaternion, step: number ): Quaternion; inverse(): Quaternion; conjugate(): Quaternion; dot( v: Quaternion ): number; lengthSq(): number; length(): number; normalize(): Quaternion; multiply( q: Quaternion ): Quaternion; premultiply( q: Quaternion ): Quaternion; multiplyQuaternions( a: Quaternion, b: Quaternion ): Quaternion; slerp( qb: Quaternion, t: number ): Quaternion; equals( v: Quaternion ): boolean; fromArray( array: number[], offset?: number ): this; fromArray( array: ArrayLike, offset?: number ): this; toArray( array?: number[], offset?: number ): number[]; toArray( array: ArrayLike, offset?: number ): ArrayLike; _onChange( callback: Function ): Quaternion; _onChangeCallback: Function; static slerp( qa: Quaternion, qb: Quaternion, qm: Quaternion, t: number ): Quaternion; static slerpFlat( dst: number[], dstOffset: number, src0: number[], srcOffset: number, src1: number[], stcOffset1: number, t: number ): Quaternion; multiplyVector3( v: any ): any; }