////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // WARNING: This file was auto-generated, any change will be overridden in next release. Please use configs/es6.conf.js then run "npm run convert". // ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// import { AudioListener } from './AudioListener'; import { Audio } from './Audio'; export class AudioWeaken extends Audio { getOutput(): any; } export class PositionalAudio extends AudioWeaken { constructor( listener: AudioListener ); panner: PannerNode; getOutput(): PannerNode; setRefDistance( value: number ): this; getRefDistance(): number; setRolloffFactor( value: number ): this; getRolloffFactor(): number; setDistanceModel( value: DistanceModelType ): this; getDistanceModel(): DistanceModelType; setMaxDistance( value: number ): this; getMaxDistance(): number; setDirectionalCone( coneInnerAngle: number, coneOuterAngle: number, coneOuterGain: number ): this; updateMatrixWorld( force?: boolean ): void; }