import Node from "three/src/nodes/core/Node.js"; //#region src/lights/coordUtils.d.ts /** * Convert world position to UV [0,1] space. * worldPos.sub(offset).div(size) */ declare const worldToUV: (worldPos: Node<"vec2">, occSize: Node<"vec2">, occOffset: Node<"vec2">) => Node<"vec2">; /** * Convert UV [0,1] space to world position. * uv.mul(size).add(offset) */ declare const uvToWorld: (uvPos: Node<"vec2">, occSize: Node<"vec2">, occOffset: Node<"vec2">) => Node<"vec2">; //#endregion export { uvToWorld, worldToUV }; //# sourceMappingURL=coordUtils.d.ts.map