{
	"metadata": {
		"type": "App"
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	"project": {
		"shadows": false,
		"vr": false
	},
	"camera": {
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			"type": "PerspectiveCamera",
			"name": "Camera",
			"matrix": [0.9522120356559753,4.608077919243669e-9,-0.3054378032684326,0,-0.17742955684661865,0.8139732480049133,-0.553142249584198,0,0.24861818552017212,0.5809023976325989,0.7750750780105591,0,18.645999908447266,43.56800079345703,58.13100051879883,1],
			"focalLength": 10,
			"zoom": 1,
			"fov": 50,
			"aspect": 1.3217270194986073,
			"near": 0.1,
			"far": 100000
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	},
	"scene": {
		"metadata": {
			"version": 4.4,
			"type": "Object",
			"generator": "Object3D.toJSON"
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		"geometries": [
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				"uuid": "713F75F5-5D04-4069-89CB-2035F5619AC3",
				"type": "PlaneGeometry",
				"width": 60,
				"height": 40,
				"widthSegments": 1,
				"heightSegments": 1
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				"uuid": "4537EA66-3CD6-43A1-97A9-EB59F3258BF9",
				"type": "BoxGeometry",
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				"depth": 1,
				"widthSegments": 1,
				"heightSegments": 1,
				"depthSegments": 1
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			{
				"uuid": "3C546CA4-FF0F-4BA1-9406-0CD0D560A396",
				"type": "BoxGeometry",
				"width": 2,
				"height": 2,
				"depth": 10,
				"widthSegments": 1,
				"heightSegments": 1,
				"depthSegments": 1
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			{
				"uuid": "4628F4A7-D572-45C2-9A67-807D71FF19EC",
				"type": "BoxGeometry",
				"width": 2,
				"height": 2,
				"depth": 10,
				"widthSegments": 1,
				"heightSegments": 1,
				"depthSegments": 1
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		"materials": [
			{
				"uuid": "7EDF7C08-6325-418A-BBAB-89341C694730",
				"type": "MeshPhongMaterial",
				"color": 16777215,
				"emissive": 0,
				"specular": 16777215,
				"shininess": 30
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				"uuid": "B1CAF098-FE36-45E1-BEBE-8D6AC04821CC",
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				"emissive": 0,
				"specular": 1118481,
				"shininess": 30
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		"object": {
			"uuid": "31517222-A9A7-4EAF-B5F6-60751C0BABA3",
			"type": "Scene",
			"name": "Scene",
			"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
			"children": [
				{
					"uuid": "B47D0BFC-D63A-4CBB-985E-9C4DBDF086E4",
					"type": "Mesh",
					"name": "Ground",
					"matrix": [1,0,0,0,0,0.0007960238144733012,-0.9999997019767761,0,0,0.9999997019767761,0.0007960238144733012,0,0,-1,0,1],
					"geometry": "713F75F5-5D04-4069-89CB-2035F5619AC3",
					"material": "7EDF7C08-6325-418A-BBAB-89341C694730"
				},
				{
					"uuid": "CE13E58A-4E8B-4F72-9E2E-7DE57C58F989",
					"type": "Mesh",
					"name": "Ball",
					"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
					"geometry": "4537EA66-3CD6-43A1-97A9-EB59F3258BF9",
					"material": "B1CAF098-FE36-45E1-BEBE-8D6AC04821CC"
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				{
					"uuid": "2AAEA3AA-EC45-492B-B450-10473D1EC6C5",
					"type": "Mesh",
					"name": "Pad 1",
					"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,-24,0,0,1],
					"geometry": "3C546CA4-FF0F-4BA1-9406-0CD0D560A396",
					"material": "FBDBE66D-B613-4741-802D-5AE1DE07DE46"
				},
				{
					"uuid": "F1DD46A7-6584-4A37-BC76-852C3911077E",
					"type": "Mesh",
					"name": "Pad 2",
					"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,24,0,0,1],
					"geometry": "4628F4A7-D572-45C2-9A67-807D71FF19EC",
					"material": "FBDBE66D-B613-4741-802D-5AE1DE07DE46"
				},
				{
					"uuid": "C62AAE9F-9E51-46A5-BD2B-71BA804FC0B3",
					"type": "DirectionalLight",
					"name": "DirectionalLight 3",
					"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,10,20,15,1],
					"color": 16777215,
					"intensity": 1
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	"scripts": {
		"31517222-A9A7-4EAF-B5F6-60751C0BABA3": [
			{
				"name": "Game logic",
				"source": "var ball = this.getObjectByName( 'Ball' );\n\nvar position = ball.position;\n\nvar velocity = new THREE.Vector3();\n\nvar direction = new THREE.Vector3();\ndirection.x = Math.random() - 0.5;\ndirection.z = Math.random() - 0.5;\ndirection.normalize();\n\nvar pad1 = this.getObjectByName( 'Pad 1' );\nvar pad2 = this.getObjectByName( 'Pad 2' );\n\nvar raycaster = new THREE.Raycaster();\nvar objects = [ pad1, pad2 ];\n\n//\n\nfunction mousemove( event ) {\n\n\tpad1.position.z = ( event.clientX / player.width ) * 30 - 15;\n\tpad2.position.z = - pad1.position.z;\n\n}\n\nfunction update( event ) {\n\t\n\tif ( position.x < -30 || position.x > 30 ) direction.x = - direction.x;\n\tif ( position.z < -20 || position.z > 20 ) direction.z = - direction.z;\n\t\n\tposition.x = Math.max( - 30, Math.min( 30, position.x ) );\n\tposition.z = Math.max( - 20, Math.min( 20, position.z ) );\n\t\n\traycaster.set( position, direction );\n\t\n\tvar intersections = raycaster.intersectObjects( objects );\n\t\n\tif ( intersections.length > 0 ) {\n\n\t\tvar intersection = intersections[ 0 ];\n\t\t\n\t\tif ( intersection.distance < 1 ) {\n\t\t\t\n\t\t\tdirection.reflect( intersection.face.normal );\n\t\t\t\n\t\t}\n\t\t\n\t}\n\n\tposition.add( velocity.copy( direction ).multiplyScalar( event.delta / 20 ) );\n\n}"
			}]
	}
}
