import type { ComputeNode } from 'three/webgpu'; import { type MPMMaterialParticleGridPassOptions } from './MPMComputeContracts.cjs'; export type MPMP2GStressPassOptions = MPMMaterialParticleGridPassOptions; export declare function computeP2GStressPass({ particles, gridAtomic, gridSize, material, dt, particleCount, particleCountNode, workgroupSize, p2gMode, }: MPMP2GStressPassOptions): ComputeNode;