import { Component } from "../../hierarchy_object/Component"; import type { ComponentConstructor } from "../../hierarchy_object/ComponentConstructor"; /** * controller for 2D editor free camera * * it requires a camera component to control * * camera type is must be set to CameraType.Orthographic * * * disallow multiple component * * require components: `Camera` */ export declare class EditorCameraController extends Component { readonly disallowMultipleComponent: boolean; readonly requiredComponents: ComponentConstructor[]; private _camera; private _mouseMoveButtonDown; private _mouseMoveButton; private readonly _lastOffset; private _minViewSize; private _maxViewSize; private _defaultViewSize; private _currentViewSize; private readonly _defaultPosition; awake(): void; onEnable(): void; onDisable(): void; private readonly onKeyDown; private readonly onWheel; private readonly onPointerDown; private readonly onPointerUp; private readonly onPointerMove; private readonly onPointerLeave; private resize; /** * min view size (default: 1) */ get minViewSize(): number; /** * min view size (default: 1) */ set minViewSize(value: number); /** * max view size (default: 10) */ get maxViewSize(): number; /** * max view size (default: 10) */ set maxViewSize(value: number); /** * mouse button number to move camera e.g. 1 for left mouse button (default: 1) */ get mouseMoveButton(): number; /** * mouse button number to move camera e.g. 1 for left mouse button (default: 1) */ set mouseMoveButton(value: number); }