import type { Vector3, Vector3Tuple } from "three/src/Three"; export type ReadonlyVector3 = { /** * @default 0 */ readonly x: number; /** * @default 0 */ readonly y: number; /** * @default 0 */ readonly z: number; readonly isVector3: true; getComponent(index: number): number; /** * Clones this vector. */ clone(): Vector3; /** * Computes dot product of this vector and v. */ dot(v: ReadonlyVector3): number; /** * Computes squared length of this vector. */ lengthSq(): number; /** * Computes length of this vector. */ length(): number; angleTo(v: ReadonlyVector3): number; /** * Computes distance of this vector to v. */ distanceTo(v: ReadonlyVector3): number; /** * Computes squared distance of this vector to v. */ distanceToSquared(v: ReadonlyVector3): number; /** * Checks for strict equality of this vector and v. */ equals(v: ReadonlyVector3): boolean; /** * Returns an array [x, y, z], or copies x, y and z into the provided array. * @param array (optional) array to store the vector to. If this is not provided, a new array will be created. * @param offset (optional) optional offset into the array. * @return The created or provided array. */ toArray(array?: number[], offset?: number): number[]; toArray(array?: Vector3Tuple, offset?: 0): Vector3Tuple; /** * Copies x, y and z into the provided array-like. * @param array array-like to store the vector to. * @param offset (optional) optional offset into the array-like. * @return The provided array-like. */ toArray(array: ArrayLike, offset?: number): ArrayLike; };