import type { Component } from "./Component"; type ComponentMessages = "start" | "update" | "awake" | "onEnable" | "onDisable" | "onDestroy" | "onCollisionEnter2D" | "onCollisionStay2D" | "onCollisionExit2D" | "onTriggerEnter2D" | "onTriggerStay2D" | "onTriggerExit2D" | "onWorldMatrixUpdated"; type ComponentKeys = keyof Component | ComponentMessages; type InitializeDisallowedMembers = Exclude; export type InitializeComponent = Pick>; export {};