import { B2Transform } from '../../Common/b2Math'; import { B2Manifold } from '../../Collision/b2Collision'; import { B2Contact } from './b2Contact'; import { B2Fixture } from '../b2Fixture'; export declare class B2EdgeAndPolygonContact extends B2Contact { constructor(); static Create(allocator: any): B2Contact; static Destroy(contact: B2Contact, allocator: any): void; Reset(fixtureA: B2Fixture, indexA: number, fixtureB: B2Fixture, indexB: number): void; Evaluate(manifold: B2Manifold, xfA: B2Transform, xfB: B2Transform): void; }