declare enum EItemQuality { Normal = 0, Genuine = 1, UNUSED_RARITY2 = 2, Vintage = 3, UNUSED_RARITY3 = 4, Unusual = 5, Unique = 6, Community = 7, Valve = 8, SelfMade = 9, "Self Made" = 9, UNUSED_CUSTOMIZED = 10, Strange = 11, UNUSED_COMPLETED = 12, Haunted = 13, Collectors = 14, "Collector's" = 14, "Decorated Weapon" = 15 } export default EItemQuality;