export let GGameTool:GameTool=null class GameTool { convertCrystal(coin:number) { let discounts= [ {value:100,discount:10}, {value:680,discount:8}, {value:1200,discount:6}, {value:9999999999,discount:5}, ] //1:10000 let crystal = Math.floor((coin/10000)*10)||1 for(let i=0;i