export declare enum Type { CALL = "CALL", ACTION = "ACTION", MESSAGE = "MESSAGE", MAIL = "MAIL", TWEET = "TWEET" } /** * This is the message for role players, which is sent when the task is done. */ export interface IRolePlayerMessage { /** The unique ID of the message */ id: string; /** The type of role play. */ type: Type; /** The title of the role play message. */ title: string; /** The headline of the role play message. */ headline: string; /** The longer description of the role play message. */ description: string; /** The name of the person that has to handle the message. */ rolePlayerName: string; /** The names of the person that have to receive the message. */ participantNames?: null | undefined | string[]; /** An optional comment to the session state. */ comment?: null | undefined | string; }