/** * The compute-sequence variant of engine 1, on its own because it needs none of * the engine's machinery — no PRNG, no locale, no clock. That is the whole point * of ``: it is a pure function of columns that already exist, so it can * be read, tested and reasoned about without any of the draw apparatus around it. */ import { type ComputeSpec, type Sequence, type SequenceRegistry, type SequenceSpec } from './types.js'; /** * Materialize a compute sequence: evaluate the pure `` tree once per * row, resolving `` to `${{X}}`'s value at that row (any * sequence already in the registry). Consumes no PRNG state, so it never * perturbs the deterministic stream of sibling generators. */ export declare function materializeCompute(spec: SequenceSpec, compute: ComputeSpec, registry: SequenceRegistry, count: number): Sequence; //# sourceMappingURL=compute-sequence.d.ts.map