# TbaApiV3client.MatchScoreBreakdown2018Alliance

## Properties
Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**adjustPoints** | **Number** |  | [optional] 
**autoOwnershipPoints** | **Number** |  | [optional] 
**autoPoints** | **Number** |  | [optional] 
**autoQuestRankingPoint** | **Boolean** |  | [optional] 
**autoRobot1** | **String** |  | [optional] 
**autoRobot2** | **String** |  | [optional] 
**autoRobot3** | **String** |  | [optional] 
**autoRunPoints** | **Number** |  | [optional] 
**autoScaleOwnershipSec** | **Number** |  | [optional] 
**autoSwitchAtZero** | **Boolean** |  | [optional] 
**autoSwitchOwnershipSec** | **Number** |  | [optional] 
**endgamePoints** | **Number** |  | [optional] 
**endgameRobot1** | **String** |  | [optional] 
**endgameRobot2** | **String** |  | [optional] 
**endgameRobot3** | **String** |  | [optional] 
**faceTheBossRankingPoint** | **Boolean** |  | [optional] 
**foulCount** | **Number** |  | [optional] 
**foulPoints** | **Number** |  | [optional] 
**rp** | **Number** |  | [optional] 
**techFoulCount** | **Number** |  | [optional] 
**teleopOwnershipPoints** | **Number** |  | [optional] 
**teleopPoints** | **Number** |  | [optional] 
**teleopScaleBoostSec** | **Number** |  | [optional] 
**teleopScaleForceSec** | **Number** |  | [optional] 
**teleopScaleOwnershipSec** | **Number** |  | [optional] 
**teleopSwitchBoostSec** | **Number** |  | [optional] 
**teleopSwitchForceSec** | **Number** |  | [optional] 
**teleopSwitchOwnershipSec** | **Number** |  | [optional] 
**totalPoints** | **Number** |  | [optional] 
**vaultBoostPlayed** | **Number** |  | [optional] 
**vaultBoostTotal** | **Number** |  | [optional] 
**vaultForcePlayed** | **Number** |  | [optional] 
**vaultForceTotal** | **Number** |  | [optional] 
**vaultLevitatePlayed** | **Number** |  | [optional] 
**vaultLevitateTotal** | **Number** |  | [optional] 
**vaultPoints** | **Number** |  | [optional] 
**tbaGameData** | **String** | Unofficial TBA-computed value of the FMS provided GameData given to the alliance teams at the start of the match. 3 Character String containing &#x60;L&#x60; and &#x60;R&#x60; only. The first character represents the near switch, the 2nd the scale, and the 3rd the far, opposing, switch from the alliance&#39;s perspective. An &#x60;L&#x60; in a position indicates the platform on the left will be lit for the alliance while an &#x60;R&#x60; will indicate the right platform will be lit for the alliance. See also [WPI Screen Steps](https://wpilib.screenstepslive.com/s/currentCS/m/getting_started/l/826278-2018-game-data-details). | [optional] 


