export declare type Match_Score_Breakdown_2023_Alliance = { activationBonusAchieved?: boolean; adjustPoints?: number; autoBridgeState?: Match_Score_Breakdown_2023_Alliance.autoBridgeState; autoChargeStationPoints?: number; autoChargeStationRobot1?: Match_Score_Breakdown_2023_Alliance.autoChargeStationRobot1; autoChargeStationRobot2?: Match_Score_Breakdown_2023_Alliance.autoChargeStationRobot2; autoChargeStationRobot3?: Match_Score_Breakdown_2023_Alliance.autoChargeStationRobot3; autoDocked?: boolean; autoCommunity?: { 'B'?: Array<'None' | 'Cone' | 'Cube'>; 'M'?: Array<'None' | 'Cone' | 'Cube'>; 'T'?: Array<'None' | 'Cone' | 'Cube'>; }; autoGamePieceCount?: number; autoGamePiecePoints?: number; autoMobilityPoints?: number; mobilityRobot1?: Match_Score_Breakdown_2023_Alliance.mobilityRobot1; mobilityRobot2?: Match_Score_Breakdown_2023_Alliance.mobilityRobot2; mobilityRobot3?: Match_Score_Breakdown_2023_Alliance.mobilityRobot3; autoPoints?: number; coopGamePieceCount?: number; coopertitionCriteriaMet?: boolean; endGameBridgeState?: Match_Score_Breakdown_2023_Alliance.endGameBridgeState; endGameChargeStationPoints?: number; endGameChargeStationRobot1?: Match_Score_Breakdown_2023_Alliance.endGameChargeStationRobot1; endGameChargeStationRobot2?: Match_Score_Breakdown_2023_Alliance.endGameChargeStationRobot2; endGameChargeStationRobot3?: Match_Score_Breakdown_2023_Alliance.endGameChargeStationRobot3; endGameParkPoints?: number; foulCount?: number; foulPoints?: number; techFoulCount?: number; linkPoints?: number; links?: Array<{ nodes?: Array<'None' | 'Cone' | 'Cube'>; row?: 'Bottom' | 'Mid' | 'Top'; }>; sustainabilityBonusAchieved?: boolean; teleopCommunity?: { 'B'?: Array<'None' | 'Cone' | 'Cube'>; 'M'?: Array<'None' | 'Cone' | 'Cube'>; 'T'?: Array<'None' | 'Cone' | 'Cube'>; }; teleopGamePieceCount?: number; teleopGamePiecePoints?: number; totalChargeStationPoints?: number; teleopPoints?: number; rp?: number; totalPoints?: number; }; export declare namespace Match_Score_Breakdown_2023_Alliance { enum autoBridgeState { NOT_LEVEL = "NotLevel", LEVEL = "Level" } enum autoChargeStationRobot1 { NONE = "None", DOCKED = "Docked" } enum autoChargeStationRobot2 { NONE = "None", DOCKED = "Docked" } enum autoChargeStationRobot3 { NONE = "None", DOCKED = "Docked" } enum mobilityRobot1 { YES = "Yes", NO = "No" } enum mobilityRobot2 { YES = "Yes", NO = "No" } enum mobilityRobot3 { YES = "Yes", NO = "No" } enum endGameBridgeState { NOT_LEVEL = "NotLevel", LEVEL = "Level" } enum endGameChargeStationRobot1 { NONE = "None", DOCKED = "Docked" } enum endGameChargeStationRobot2 { NONE = "None", DOCKED = "Docked" } enum endGameChargeStationRobot3 { NONE = "None", DOCKED = "Docked" } }