export declare type Match_Score_Breakdown_2022_Alliance = { taxiRobot1?: Match_Score_Breakdown_2022_Alliance.taxiRobot1; endgameRobot1?: Match_Score_Breakdown_2022_Alliance.endgameRobot1; taxiRobot2?: Match_Score_Breakdown_2022_Alliance.taxiRobot2; endgameRobot2?: Match_Score_Breakdown_2022_Alliance.endgameRobot2; taxiRobot3?: Match_Score_Breakdown_2022_Alliance.taxiRobot3; endgameRobot3?: Match_Score_Breakdown_2022_Alliance.endgameRobot3; autoCargoLowerNear?: number; autoCargoLowerFar?: number; autoCargoLowerBlue?: number; autoCargoLowerRed?: number; autoCargoUpperNear?: number; autoCargoUpperFar?: number; autoCargoUpperBlue?: number; autoCargoUpperRed?: number; autoCargoTotal?: number; teleopCargoLowerNear?: number; teleopCargoLowerFar?: number; teleopCargoLowerBlue?: number; teleopCargoLowerRed?: number; teleopCargoUpperNear?: number; teleopCargoUpperFar?: number; teleopCargoUpperBlue?: number; teleopCargoUpperRed?: number; teleopCargoTotal?: number; matchCargoTotal?: number; autoTaxiPoints?: number; autoCargoPoints?: number; autoPoints?: number; quintetAchieved?: boolean; teleopCargoPoints?: number; endgamePoints?: number; teleopPoints?: number; cargoBonusRankingPoint?: boolean; hangarBonusRankingPoint?: boolean; foulCount?: number; techFoulCount?: number; adjustPoints?: number; foulPoints?: number; rp?: number; totalPoints?: number; }; export declare namespace Match_Score_Breakdown_2022_Alliance { enum taxiRobot1 { YES = "Yes", NO = "No" } enum endgameRobot1 { TRAVERSAL = "Traversal", HIGH = "High", MID = "Mid", LOW = "Low", NONE = "None" } enum taxiRobot2 { YES = "Yes", NO = "No" } enum endgameRobot2 { TRAVERSAL = "Traversal", HIGH = "High", MID = "Mid", LOW = "Low", NONE = "None" } enum taxiRobot3 { YES = "Yes", NO = "No" } enum endgameRobot3 { TRAVERSAL = "Traversal", HIGH = "High", MID = "Mid", LOW = "Low", NONE = "None" } }