export declare type Match_Score_Breakdown_2016_Alliance = { autoPoints?: number; teleopPoints?: number; breachPoints?: number; foulPoints?: number; capturePoints?: number; adjustPoints?: number; totalPoints?: number; robot1Auto?: Match_Score_Breakdown_2016_Alliance.robot1Auto; robot2Auto?: Match_Score_Breakdown_2016_Alliance.robot2Auto; robot3Auto?: Match_Score_Breakdown_2016_Alliance.robot3Auto; autoReachPoints?: number; autoCrossingPoints?: number; autoBouldersLow?: number; autoBouldersHigh?: number; autoBoulderPoints?: number; teleopCrossingPoints?: number; teleopBouldersLow?: number; teleopBouldersHigh?: number; teleopBoulderPoints?: number; teleopDefensesBreached?: boolean; teleopChallengePoints?: number; teleopScalePoints?: number; teleopTowerCaptured?: number; towerFaceA?: string; towerFaceB?: string; towerFaceC?: string; towerEndStrength?: number; techFoulCount?: number; foulCount?: number; position2?: string; position3?: string; position4?: string; position5?: string; position1crossings?: number; position2crossings?: number; position3crossings?: number; position4crossings?: number; position5crossings?: number; }; export declare namespace Match_Score_Breakdown_2016_Alliance { enum robot1Auto { CROSSED = "Crossed", REACHED = "Reached", NONE = "None" } enum robot2Auto { CROSSED = "Crossed", REACHED = "Reached", NONE = "None" } enum robot3Auto { CROSSED = "Crossed", REACHED = "Reached", NONE = "None" } }