import { Scene, Vector3 } from 'three'; import { RenderManagerBase } from '../RenderManagerBase'; import { ISkyDataUrls } from './ISkyDataUrls'; export declare class BrunetonSky { scene: Scene; checkerScale: number; exposure: number; isInitialized: boolean; private renderManager; private skyCamera; constructor(renderManager: RenderManagerBase, skyDataUrls?: ISkyDataUrls | undefined); private init; update(sun: Vector3, width: number, height: number): void; render(): void; dispose(): void; }