/** * Event for passing glMonitor logger stats.r. */ export declare class GlMonitorEvent extends Event { val: number; ms: number; name: string; constructor(event: GlMonitorEvents, val: number, ms: number, name: string); } /** * Monitor events collection. Events raised by {@link GlMonitor}. */ export declare enum GlMonitorEvents { /**Raised when monitor pass FPS stats. */ Fps = "fps", /**Raised when monitor passes GPU stats. */ Gpu = "gpu", /**Raised when monitor passes CPU stats. */ Cpu = "cpu" }