export declare enum SpellName { arcaneArmor = "arcaneArmor", mentalDagger = "mentalDagger", illusoryDisguise = "illusoryDisguise", flamesExplosion = "flamesExplosion", controlPlants = "controlPlants", faithShield = "faithShield", divineProtection = "divineProtection", cureWounds = "cureWounds", magicWeapon = "magicWeapon" }