import { SpriteEntity } from "./sprite_entity"; export class VideoEntity { version = "2.0.0"; videoSize: { width: number; height: number; }; FPS: number; frames: number; sprites: SpriteEntity[]; audios: any[]; decodedImages: { [key: string]: any } = {}; constructor( readonly spec: any ) { this.version = spec.ver; this.videoSize = { width: spec.params.viewBoxWidth || 0.0, height: spec.params.viewBoxHeight || 0.0, }; this.FPS = spec.params.fps || 20; this.frames = spec.params.frames || 0; this.sprites = spec.sprites?.map((obj: any) => { return new SpriteEntity(obj); }) ?? []; this.audios = []; } }