export declare class ByteBuffer { private buf; private offset; constructor(size: number); writeUint8(value: number): void; writeInt8(value: number): void; writeUint16(value: number): void; writeInt16(value: number): void; writeUint32(value: number): void; writeInt32(value: number): void; writeUint64(value: number): void; writeBytes(data: Uint8Array | Buffer | number[]): void; tell(): number; seek(pos: number): void; getUint32(pos: number): number; getUint8(pos: number): number; setUint32(pos: number, value: number): void; toBuffer(): Buffer; get length(): number; }