export declare class Matrix { constructor(a?: number, b?: number, c?: number, d?: number, e?: number, f?: number); a: number; b: number; c: number; d: number; e: number; f: number; translate(x: number, y: number): Matrix; rotate(corner: number): Matrix; scale(xscale: number, yscale?: number | null): Matrix; skewX(corner: number): Matrix; skewY(corner: number): Matrix; multiply(m: Matrix): Matrix; }