///
///
import * as File from "vinyl";
export interface SpriteBuilder {
add(file: string | File, contents?: Buffer): void;
compile(): Promise;
}
export interface SpriteResult {
symbol?: {
sprite: {
path: string;
contents: Buffer;
};
};
}
export default class Spriter implements SpriteBuilder {
private spriter;
constructor(destFolder: string, spriter?: any);
add(file: File): void;
add(path: string, contents: Buffer): void;
compile(): Promise;
}