import type { NormalisedClient } from './types.js'; /** * check if the value is a finite number * @param value the value to check * @returns true if the value is a finite number */ export declare function isFiniteNumber(value: number): value is number; /** * make sure the value is coerced to a float value * @param {number|string} value the value to fix * @param {number} precision the number of decimal places to fix to * @return {number} a float version of the input **/ export declare const coerceFloat: (value: number | string, precision?: number) => number; /** * clamp a value from a range so that it always * falls within the min/max values * @param {number} value the value to clamp * @param {number} min the minimum value * @param {number} max the maximum value * @return {number} the value after it's been clamped **/ export declare const clampValue: (value: number, min: number, max: number) => number; /** * take in a value, and then calculate that value's percentage * of the overall range (min-max); * @param {number} value the value we're getting percent for * @param {number} min the minimum value * @param {number} max the maximum value * @param {number} precision the number of decimal places to fix to (default 2) * @return {number} the percentage value **/ export declare const valueAsPercent: (value: number, min: number, max: number, precision?: number) => number; /** * convert a percentage to a value * @param {number} percent the percentage to convert * @param {number} min the minimum value * @param {number} max the maximum value * @return {number} the value after it's been converted **/ export declare const percentAsValue: (percent: number, min: number, max: number) => number; /** * align the value with the steps so that it * always sits on the closest (above/below) step * @param {number} value the value to align * @param {number} min the minimum value * @param {number} max the maximum value * @param {number} step the step value * @param {number} precision the number of decimal places to fix to * @param {number[]} limits the limits to check against * @return {number} the value after it's been aligned **/ export declare const constrainAndAlignValue: (value: number, min: number, max: number, step: number, precision?: number, limits?: [number, number] | null) => number; /** * helper to take a string of html and return only the text * @param {string} possibleHtml the string that may contain html * @return {string} the text from the input */ export declare const pureText: (possibleHtml?: string) => string; /** * normalise a mouse or touch event to return the * client (x/y) object for that event * @param {event} event a mouse/touch event to normalise * @returns {object} normalised event client object (x,y) **/ export declare const normalisedClient: (event: TouchEvent | MouseEvent) => NormalisedClient; /** * helper func to get the index of an element in it's DOM container * @param {Element} el dom object reference we want the index of * @returns {number} the index of the input element **/ export declare const elementIndex: (el: Element | null) => number; /** * helper to check if the given value is inside the range * @param value the value to check * @param range the range of values to check against * @param type the type of range to check against * @returns {boolean} true if the value is in the range */ export declare const isInRange: (value: number, range: number[], type: string | boolean) => boolean | undefined; /** * helper to check if the given value is outside of the limits * @param value the value to check * @param limits the limits to check against * @returns {boolean} true if the value is out of the limits */ export declare const isOutOfLimit: (value: number, limits: number[] | null) => boolean; /** * helper to check if the given value is selected * @param value the value to check if is selected * @param values the values to check against * @param precision the precision to check against * @returns {boolean} true if the value is selected */ export declare const isSelected: (value: number, values: number[], precision?: number) => boolean; /** * helper to return the value of a pip based on the index, and the min/max values, * and the step of the range slider * @param index the index of the pip * @param min the minimum value of the range slider * @param max the maximum value of the range slider * @param pipStep the step of the pips * @param step the step of the range slider * @param precision the precision to check against * @returns {number} the value of the pip */ export declare const getValueFromIndex: (index: number, min: number, max: number, pipStep: number, step: number, precision?: number) => number; /** * Calculate pointer position, percentage and value for a slider interaction * @param clientPos The normalized client position (x,y) * @param dims The slider's bounding rectangle dimensions * @param vertical Whether the slider is vertical * @param reversed Whether the slider is reversed * @param min The minimum value of the slider * @param max The maximum value of the slider * @returns Object containing pointer position, percentage and value */ export declare const calculatePointerValues: (slider: HTMLElement, clientPos: NormalisedClient, vertical: boolean, reversed: boolean, min: number, max: number) => { pointerVal: number; pointerPercent: number; };