/// import type { ActionReturn } from 'svelte/action'; import type { LongPressEvent as ILongPressEvent, LongPressHandlers } from './events.js'; import type { PointerType } from '../../types/index.js'; import { type PressEvent } from '../press/index.js'; import { type Writable } from 'svelte/store'; export type LongPressConfig = LongPressHandlers & { /** * Whether the long press events should be disabled */ isDisabled?: boolean; /** * The amount of time (in milliseconds) to wait before * triggering a long press event. */ threshold?: number; /** * A description for assistive techology users indicating that a * long press action is available, e.g. "Long press to open menu". */ accessibilityDescription?: string; }; declare class LongPressEvent implements ILongPressEvent { #private; type: ILongPressEvent['type']; pointerType: PointerType; target: Element; shiftKey: boolean; ctrlKey: boolean; metaKey: boolean; altKey: boolean; constructor(type: ILongPressEvent['type'], pointerType: PointerType, pressEvent: Omit & { type: ILongPressEvent['type']; }); get shouldStopPropagation(): boolean; } type LongPressActionReturn = ActionReturn) => void; 'on:longpressstart'?: (e: CustomEvent) => void; 'on:longpressend'?: (e: CustomEvent) => void; }>; export type LongPressResult = { /** * A Svelte action which handles applying the event listeners * and dispatching events to the element */ longPressAction: (node: HTMLElement | SVGElement) => LongPressActionReturn; /** * A writable store to manage the accessible description for the long * press action. It's initially populated with the value passed to the * `accessibilityDescription` config option, but can be updated at any * time by calling `description.set()`, and the new description will * reflect in the DOM. */ accessibilityDescription: Writable; }; /** * Handles long press interactions across mouse and touch devices. * Supports a customizable time threshold,accessibility description, * and normalizes behavior across browsers and devices. */ export declare function createLongPress(config?: LongPressConfig): LongPressResult; export {};