declare function X(t: any, c: any, l: any, e: any, a: any, s: any): void; declare function I(t: any, c: any, l: any, e: any, a: any, s: any, n: any, o: any, i: any): void; declare function E(t: any, c: any, l: any, e: any, a: any): string; declare function Y(t: any, c: any, l: any, e: any, a: any): Generator<{ x: any; y: any; }, void, unknown>; export { X as draw, I as paint, E as path, Y as points };