import { useEffect, useRef } from 'react'; import { Platform } from 'react-native'; import { useStableCallback } from './useStableCallback'; /** * Number of frames we wait before invoking input focus sensitive work after the * overlay closes. */ const SETTLE_FRAMES = Platform.OS === 'android' ? 2 : 0; /** * Runs a callback after a fixed number of animation frames. * * We use RAFs here because the settling work we care about is tied to the next * rendered frames after the overlay close transition. * * @param callback - callback to run once the frame budget has elapsed * @param frames - number of frames to wait * @param rafIds - accumulator used for later cancellation/cleanup */ const scheduleAfterFrames = (callback: () => void, frames: number, rafIds: number[]) => { if (frames <= 0) { callback(); return; } const rafId = requestAnimationFrame(() => scheduleAfterFrames(callback, frames - 1, rafIds)); rafIds.push(rafId); }; /** * Returns a stable callback that is safe to run after a `PortalWhileClosingView` * has settled back into its original tree. * * Some followup actions are sensitive to that handoff window. If they run * while a view is still being returned from a portal host to its in place host, * they can target a node that is about to be reattached. On Android, that is * especially noticeable with focus sensitive work, where the target can lose * focus again mid keyboard animation. * * Two frames are intentional here: * - frame 1 lets the portal retarget and React commit the component tree * - frame 2 lets the native view hierarchy settle in its final host * * iOS does not currently need this settle window for this flow. * * A good example is the message composer edit action: after closing the message * overlay, we wait for the portal handoff to settle before focusing the input * and opening the keyboard. Doing this prematurely will result in the keyboard * being immediately closed. * * Another good example would be having a button wrapped in a `PortalWhileClosingView`, * that possibly renders (or morphs into) something when pressed. Handling `onPress` * prematurely here may lead to the morphed button rendering into a completely different * part of the UI hierarchy, causing unknown behaviour. This hook prevents that from * happening. * * @param callback - callback we want to invoke once the portal handoff has settled * @returns A stable callback gated behind the portal settle window. */ export const usePortalSettledCallback = (callback: (...args: T) => void) => { const rafIdsRef = useRef([]); // This callback runs from deferred RAF work, so it must stay fresh across rerenders. const stableCallback = useStableCallback(callback); const clearScheduledFrames = useStableCallback(() => { rafIdsRef.current.forEach((rafId) => cancelAnimationFrame(rafId)); rafIdsRef.current = []; }); useEffect(() => clearScheduledFrames, [clearScheduledFrames]); return useStableCallback((...args: T) => { clearScheduledFrames(); scheduleAfterFrames(() => stableCallback(...args), SETTLE_FRAMES, rafIdsRef.current); }); };