/// import { ModuleRegistry } from "wgsl-linker"; export type BindingEntry = Pick | Pick | Pick | Pick | Pick; export interface ComputePipelineArgs { device: GPUDevice; /** shader main module name or path, defaults to "main" */ mainModule?: string; /** portion of a GPUBindGroupLayoutEntry, for defining binding layout */ bindings: BindingEntry[]; /** string substititions for wgsl templating */ wgslParams?: Record; /** registry of modules available for linking */ registry: ModuleRegistry; /** debug label */ label?: string; /** use binding 11 for a debug buffer */ debugBuffer?: boolean; /** constants for wgsl override variables */ constants?: Record; /** (for debug) log the linked shader to the javascript console */ logShader?: boolean; } export interface ComputePipelineResults { pipeline: GPUComputePipeline; } /** Create a cached GPUComputePipeline */ export declare const computePipeline: (paramsObj: ComputePipelineArgs, memoCache?: (() => import("thimbleberry").Cache) | undefined) => ComputePipelineResults;