import "steammessages_base.proto";
import "webuimessages_base.proto";

option optimize_for = SPEED;
option cc_generic_services = true;

message CSystemManager_Hibernate_Request {
}

message CSystemManager_Hibernate_Response {
}

message CSystemManager_WriteFile_Request {
	optional string path = 1;
	optional bytes data = 2;
}

message CSystemManager_WriteFile_Response {
}

service SystemManager {
	option (webui_service_execution_site) = k_EClientExecutionSiteClientdll;

	rpc Hibernate (.CSystemManager_Hibernate_Request) returns (.CSystemManager_Hibernate_Response);
	rpc WriteFile (.CSystemManager_WriteFile_Request) returns (.CSystemManager_WriteFile_Response);
}
