import { Group } from 'three'; import { RenderComponent } from '..'; import { ParticleJson, SpriteCurve } from './type'; declare class ParticleComponent extends RenderComponent { json: ParticleJson; object3D: Group; readonly tracks: SpriteCurve[]; readonly material: import("three").SpriteMaterial; needUpdateParticle: boolean; constructor(json?: ParticleJson); update(): void; dispose(): void; } export { ParticleComponent };