import { RenderComponent } from '..'; import { GeometryJson as _G } from '../mesh/geometry/type'; import { MaterialJson as _M } from '../mesh/material/type'; import { MeshJson, RenderMesh } from './type'; declare class MeshComponent extends RenderComponent { object3D: RenderMesh; json: MeshJson; needUpdateGeometry: boolean; constructor(json?: MeshJson); update(): void; dispose(): void; } export { MeshComponent };