{
    // path of directory to write sprite file to
    "out":"./app/res",
    // glob strings to find source images to put into the sprite
    "src":"./app/res/res/icons",
    // create css with base64 encoded sprite (css file will be written to <out>)
    "base64":true,
    // http path to images on the web server (relative to css path or absolute path)
    "cssPath":"../res",
    // output format of the sprite (png or jpg)
    "format":"png",
    // name of sprite file without file extension
    "name":"sprite",
    // output format of the css. one of css, less, sass, scss or stylus
    "processor":"css",
    // output template file, overrides processor option
    "template":"",
    // file to write css to, if omitted no css is written
    "style":"",
    // coordinate system scale param
    "scale":"",
    // generate with such unit,for case of "px", "em", "rem"
    "unit":"px",
    // background color of the sprite in hex
    "background":"#FFFFFF",
    // appends a "cache buster" to the background image in the form "?<...>" (random)
    "cachebuster":false,
    // margin in px between tiles
    "margin":4,
    // Interpolation algorithm used when scaling retina images (nearest-neighbor|moving-average|linear|grid|cubic|lanczos)
    "interpolation":"grid",
    // background opacity of the sprite. defaults to 0 when png or 100 when jpg
    "opacity":0,
    // orientation of the sprite image (vertical|horizontal|binary-tree)
    "orientation":"vertical",
    // prefix for the class name used in css (without .)
    "prefix":"",
    // disable sorting of layout'
    "no-sort":""
}
