import { Game } from '../game'; import { GameMonster } from '../game_monster'; import { GameTeam } from '../game_team'; import { BattleDamage, Ruleset } from '../types'; export declare function doRulesetPreGameBuff(rulesets: Set, team1: GameTeam, team2: GameTeam): void; export declare function doRulesetPreGamePostBuff(rulesets: Set, team1: GameTeam, team2: GameTeam): void; /** Do 2 physical damage to monsters that don't have flying ability */ export declare function applyEarthquake(game: Game, monster: GameMonster): BattleDamage;