VimUnDo\4r8P!xg01_U u if (device === "virtual") {@WSS_@@HVWSS?@  // FIXME: delete this during the next major-version as a breaking change. it's not necessary now that we have virtual buttons if (device === "touch") {8 for (var j = 0; j < this.mouse.touches.length; j++) {" var t = this.mouse.touches[j]; if (t.x >= physicalInput.x && t.x < physicalInput.x + physicalInput.width && t.y >= physicalInput.y && t.y < physicalInput.y + physicalInput.height) { return true; } } }5_@@@VWSS@Au?Au i## [5.5.0] - 2016-05-20 ### AddedN- Entities can act as virtual buttons now with the `setVirtualButtons` system.f (device === "virtual") {5_@@@VWSS?Ax ## [5.5.0] - 2016-05-205